fn status_event(status: Option<AgentStatus>) -> BytesExpand description
status {state, since_ms, now_ms}; state and since_ms are null when
a state the device was shown has gone (it drops its chip).
fn status_event(status: Option<AgentStatus>) -> Bytesstatus {state, since_ms, now_ms}; state and since_ms are null when
a state the device was shown has gone (it drops its chip).