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AgentMuxTray

Struct AgentMuxTray 

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struct AgentMuxTray {
    tx: Sender<TrayAction>,
    running: bool,
    nstate: NotifyTrayState,
    start_at_login: Option<bool>,
}

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§tx: Sender<TrayAction>§running: bool§nstate: NotifyTrayState§start_at_login: Option<bool>

app:startatlogin, refreshed with the notification state.

Trait Implementations§

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impl Tray for AgentMuxTray

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fn activate(&mut self, _x: i32, _y: i32)

Left-click: the oldest thing that needs you, else a new window.

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fn id(&self) -> String

It’s a name that should be unique for this application and consistent between sessions, such as the application name itself. Read more
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fn title(&self) -> String

It’s a name that describes the application, it can be more descriptive than Id.
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fn icon_name(&self) -> String

The item only support the context menu, the visualization should prefer showing the menu or sending ContextMenu() instead of Activate() The StatusNotifierItem can carry an icon that can be used by the visualization to identify the item.
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fn icon_pixmap(&self) -> Vec<Icon>

Carries an ARGB32 binary representation of the icon
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fn status(&self) -> Status

Describes the status of this item or of the associated application.
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fn tool_tip(&self) -> ToolTip

Data structure that describes extra information associated to this item, that can be visualized for instance by a tooltip (or by any other mean the visualization consider appropriate.
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fn menu(&self) -> Vec<MenuItem<Self>>

The menu you want to display Read more
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const MENU_ON_ACTIVATE: bool = false

Replaces the default activate behavior with opening the menu Read more
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fn secondary_activate(&mut self, _x: i32, _y: i32)

Is to be considered a secondary and less important form of activation compared to Activate. This is typically a consequence of user input, such as mouse middle click over the graphical representation of the item. The application will perform any task is considered appropriate as an activation request. Read more
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fn scroll(&mut self, _delta: i32, _orientation: Orientation)

The user asked for a scroll action. This is caused from input such as mouse wheel over the graphical representation of the item. Read more
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fn category(&self) -> Category

Describes the category of this item.
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fn window_id(&self) -> i32

It’s the windowing-system dependent identifier for a window, the application can chose one of its windows to be available through this property or just set 0 if it’s not interested.
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fn icon_theme_path(&self) -> String

An additional path to add to the theme search path to find the icons.
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fn overlay_icon_name(&self) -> String

The Freedesktop-compliant name of an icon. This can be used by the visualization to indicate extra state information, for instance as an overlay for the main icon.
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fn overlay_icon_pixmap(&self) -> Vec<Icon>

ARGB32 binary representation of the overlay icon described in the previous paragraph.
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fn attention_icon_name(&self) -> String

The Freedesktop-compliant name of an icon. this can be used by the visualization to indicate that the item is in RequestingAttention state.
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fn attention_icon_pixmap(&self) -> Vec<Icon>

ARGB32 binary representation of the requesting attention icon describe in the previous paragraph.
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fn attention_movie_name(&self) -> String

An item can also specify an animation associated to the RequestingAttention state. This should be either a Freedesktop-compliant icon name or a full path. The visualization can chose between the movie or AttentionIconPixmap (or using neither of those) at its discretion.
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fn text_direction(&self) -> TextDirection

Represents the way the text direction of the application. This allows the server to handle mismatches intelligently.
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fn menu_about_to_show(&mut self)

The root menu is about to show Read more
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fn watcher_online(&self)

The org.kde.StatusNotifierWatcher is back to online Read more
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fn watcher_offline(&self, reason: OfflineReason) -> bool

The org.kde.StatusNotifierWatcher is offline Read more

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync> ⓘ

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided [Span], returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> TrayMethods for T
where T: Tray,

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fn spawn(self) -> Result<Handle<Self>, Error>

Run the tray service in background Read more
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fn disable_dbus_name(self, disable: bool) -> TrayServiceBuilder<Self>

Disable owning a D-Bus well-known name (StatusNotifierItem-PID-ID) for the tray service Read more
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fn assume_sni_available( self, assume_available: bool, ) -> TrayServiceBuilder<Self>

Assume the system has a working StatusNotifierItem implementation Read more
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impl<T> TrayMethods for T
where T: Tray,

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async fn spawn(self) -> Result<Handle<Self>, Error>

Run the tray service in background Read more
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fn disable_dbus_name(self, disable: bool) -> TrayServiceBuilder<Self>

Disable owning a D-Bus well-known name (StatusNotifierItem-PID-ID) for the tray service Read more
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fn assume_sni_available( self, assume_available: bool, ) -> TrayServiceBuilder<Self>

Assume the system has a working StatusNotifierItem implementation Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a [WithDispatch] wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a [WithDispatch] wrapper. Read more