ClaudeTranslator

Struct ClaudeTranslator 

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pub struct ClaudeTranslator {
    pending_tool: Option<PendingToolUse>,
    tool_names: HashMap<String, String>,
    accumulated_response: String,
    transcript: Vec<AgentTurn>,
}

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§pending_tool: Option<PendingToolUse>

In-flight tool_use between content_block_start (type=tool_use) and content_block_stop. Cleared on stop.

§tool_names: HashMap<String, String>

Map from tool_use_id to its tool name, populated when a tool_use lands so a later tool_result can carry the name for renderers. Phase 1.5 doesn’t surface tool name on the ToolResult event (the id is enough for downstream matching), but the map is kept for future use.

§accumulated_response: String

Streamed text accumulated since the last assistant turn, used as the Done.response if the result frame has no explicit result text field.

§transcript: Vec<AgentTurn>

Per-turn transcript built up as assistant / user frames land.

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impl ClaudeTranslator

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pub fn new() -> Self

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pub fn reset(&mut self)

Reset all in-flight state. Intended for re-use of the same translator across distinct runs (rare; usually each run gets a fresh translator).

Trait Implementations§

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impl Debug for ClaudeTranslator

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ClaudeTranslator

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fn default() -> ClaudeTranslator

Returns the “default value” for a type. Read more
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impl Translator for ClaudeTranslator

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fn translate(&mut self, frame: Value) -> Vec<AgentEvent>

Translate a single frame into zero-or-more events. Returning Vec (not Option) because some provider frames produce multiple events (e.g. a message_start with embedded tool_use blocks).

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