pub(crate) struct GateInput<'a> {
pub candidate: &'a str,
pub head: Option<&'a Head>,
pub identity: Option<&'a str>,
pub poisoned: Option<&'a str>,
pub config_dir: &'a str,
pub cwd: &'a str,
pub fork_source: Option<&'a Head>,
}Expand description
What the gate weighs about the spawn.
Fields§
§candidate: &'a strThe session the spawn would --resume.
head: Option<&'a Head>§identity: Option<&'a str>The spawn’s identity key.
poisoned: Option<&'a str>An id this controller already saw the CLI reject.
config_dir: &'a strThe spawn’s provider config dir and working dir.
cwd: &'a str§fork_source: Option<&'a Head>The chain head of the agent this one was forked from, when this one
has none of its own (fork_source_head).
Trait Implementations§
impl<'a> Copy for GateInput<'a>
Auto Trait Implementations§
impl<'a> Freeze for GateInput<'a>
impl<'a> RefUnwindSafe for GateInput<'a>
impl<'a> Send for GateInput<'a>
impl<'a> Sync for GateInput<'a>
impl<'a> Unpin for GateInput<'a>
impl<'a> UnsafeUnpin for GateInput<'a>
impl<'a> UnwindSafe for GateInput<'a>
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